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Doctor Who Roleplaying Game - Core Rulebook VO

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Cubicle Seven

Langue : Anglais
Référence : CB71125
ISBN : 978-0-85744-262-8
5.0

OUVRAGE EN ANGLAIS

Imagine you could go anywhere. This world or countless others, encountering strange alien races, new cultures or hostile environments. Now imagine you could travel to any time. Meet Queen Elizabeth I (and maybe marry her!), discover the secrets under the Tower of London, watch the Moon landing (from the Moon!) or travel into the far future as humanity spreads to the stars. Where would you go ?

In the Doctor Who Roleplaying Game you and your friends take on the role of the Doctor (any one of his twelve incarnations!) and his companions (any one of them too – or you might make up your own) and embark on your own adventures across time and space.

Or you might decide to make up your own Time Lord and their own companions too, and see what happens when they set off in their own TARDIS, or create a rag-tag bunch of time agents lost in time, or a UNIT base tasked with protecting their corner of the Earth.

The whole of time and space is out there, full of new places to see and adventures to be had – what are you waiting for ?

The System : Doctor Who uses a quick and easy set of rules that encourage quick thinking, puzzle solving and a sense of adventure – all you need is a couple of normal, six-sided dice and some friends to play with.

The system is simple enough to pick up in moments – roll two dice, add them to a skill + stat and compare the total to a difficulty number. The more you beat it by, the better you did.

Throw in Story Points, which allow you to escape the villain’s traps, introduce your own story elements, invent crazy gadgets and save the day in spectacular fashion, and the system really encourages the sort of adventures you see on the show.

Finally, the system’s unique initiative system encourages players to talk, think and plot their way out of trouble, allowing them to follow in the footsteps of the Doctor by coming up with a cunning plan to stall the Daleks or make the Cybermen think twice before menacing his friends.

The best place to start your travels through time and space is with The Doctor Who Roleplaying Game Rulebook . This book contains everything you need to set off on your own adventure, from rules and ready-made characters to alien threats and advice for making up your own stories.

The Doctor Who Roleplaying Game is set in the universe of the world’s longest running science fiction show on TV – the BBC’s Doctor Who. This new edition of the rulebook, fully updated with imagery from the Twelfth Doctor’s adventures, presents all the rules and background you need to have your own adventures in time and space in a single volume, including:

  • A complete set of rules for playing the game.
  • Rules for creating your own characters, gadgets and more.
  • A guide to creating your own adventures, as well as two new adventures.
  • Ready-made character sheets for the Twelfth Doctor and his companions, including Clara Oswald, Danny Pink, Madame Vastra, Jenny and Strax.
  • Rules and background for some of the Doctor’s most infamous enemies – including Missy!
  • All-new imagery from the Twelfth Doctor's adventures.
  • And much more besides!

260 pages, hardcover

The Doctor Who Roleplaying Game is the new name for Doctor Who: Adventures in Time and Space.

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